March 16, 2005
Coca Cola Championship Run 2005

Coca-Cola NCAA Championship Run puts you at center court in the middle of all the action with your favorite college basketball team. Tip the ball and follow play-by-play along with the real March tournament.
Posted by richard ting at March 16, 2005, 10:32 AM
March 15, 2005
Experimental Game Play

Check out the Experimental Gameplay Project from the Entertainment Technology Center at Carnegie Mellon University.
The Rules:
* each game must be made in less than 7 days
* each game must be made by one person, including all art, sound, and programming
* each game must be based around a certain "toy" ie. "gravity", "vegetation", "swarm behavior", etc.
Posted by richard ting at March 15, 2005, 12:17 PM
March 09, 2005
Shockwave First-Person Shooter Demo

Here's a technology demo for a Shockwave first-person shooter.
Posted by richard ting at March 09, 2005, 11:28 AM
Video Game Ad Network Expands
[from mediapost]
by Shankar Gupta, Wednesday, Mar 9, 2005 8:15 AM EST
MASSIVE INC., A VIDEO GAME advertising network, will announce today a slate of major video game publisher deals, including established names like Ubisoft, Vivendi Universal Games, and Eidos. The Massive network will officially launch on March 28 with the release of the anticipated title "Splinter Cell: Chaos Theory," and the online futuristic role-playing game "Anarchy Online." "Chaos Theory" is the third installment in the already established Splinter Cell franchise, which features a U.S. intelligence agent fighting various global terrorist threats.
Massive's ad network aims to target the elusive male 18-34 demographic, which has increasingly turned to video games for entertainment.
"We're talking about getting to that 18- to-34 demo," said Massive CEO Mitch Davis. "If you want to reach those guys in prime time, there's only one place to do it, and that's video games."
Read more.
Posted by richard ting at March 09, 2005, 10:14 AM
March 04, 2005
Yahoo pushes into mobile gaming market
[from FierceWireless]
Yahoo today said it acquired gaming firm Stadeon and that it plans to use the company's technology to launch multiplayer mobile games. Yahoo plans to expand its popular online parlor and card games to the mobile market. The company recently launched a mobile game studio. Six Yahoo titles are already available through Verizon Wireless, and the company said it plans to expand its gaming content to other carriers. Yahoo is ranked as the No. 1 online games website with 12 million users in January. The company beat out a number of online gaming sites, including EA, Microsoft, and AOL. No financial details of the Yahoo, Stadeon deal were released.
Yahoo has focused its gaming strategy on so-called casual games, i.e., titles that can be played with only a few minutes to spare. Casual games have emerged as the leading titles in the mobile gaming market. According to In-Stat/MDR, mobile games generated $204 million in revenues in the US during 2004.








