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October 16, 2003

Some recent gaming articles

Trivial Pursuit: We Can Be Heroes
http://www.popmatters.com/columns/harvey/030724.shtml

Games Close In on Citizen Kane
http://www.wired.com/news/culture/0,1284,59964,00.html

Off to college to major in... video games?
http://www.csmonitor.com/2003/0829/p01s04-ussc.html

Games suffer from 'geek stereotype'
http://news.bbc.co.uk/2/hi/technology/3197911.stm

The shifting culture of video games
http://edition.cnn.com/2003/TECH/fun.games/08/17/videogame.culture.ap/index.html

Computer games: Facts and fiction
http://news.com.com/2010-1071-5065675.html

Can Grand Theft Auto Inspire Professors?
http://chronicle.com/free/v49/i49/49a03101.htm

Games cited in recent deaths
http://www.gamespot.com/all/news/news_6074253.html

FTC Workshop on Self-Regulation
http://www.ftc.gov/bcp/workshops/violence/index.html

From 'Army of one' to Army of fun
http://www.nola.com/news/t-p/index.ssf?/base/news-0/106291458914820.xml

Not Just Rappers and Athletes: Minorities in Videogames
http://www.gamasutra.com/features/20030827/adams_01.shtml

God in the console
http://www.msnbc.com/news/954674.asp

The Grey Market
http://www.macleans.ca/topstories/business/article.jsp?content=20030818_63980_63980

Codes of dishonor?
http://www.signonsandiego.com/news/business/20030825-9999_mz1b25codes.html

Posted by at October 16, 2003, 12:03 PM

October 13, 2003

G4tv.com

The only TV network dedicated to video games and the millions who play them.

G4tv.com - Home

Posted by richard ting at October 13, 2003, 08:02 PM

October 08, 2003

STORMING THE PLAYGROUND

STORMING THE PLAYGROUND
Dialogues on Game Design and Game Culture

Celebrating the launch of Rules of Play: Game Design Fundamentals
by Katie Salen and Eric Zimmerman, published by MIT Press

Friday, October 24th, 7:30 - 9:30pm
Tishman Auditorium, 66 West 12th Street, NYC
Free admission

Featuring Katie Salen and Eric Zimmerman in discussion with:
Carl Goodman – Curator of Digital Media, American Museum of the Moving Image
Frank Lantz - Director of Game Design, gameLab
Jane Pinckard – Editor, GameGirlAdvance.com
Warren Spector – Studio Director, ION Storm
McKenzie Wark – Professor of Media and Cultural Studies, Lang College, New School University

Plus: Selected gaming cinematics curated by Katie Salen

And: Warren Spector presenting the public premiere of the much-anticipated game DEUS EX: INVISIBLE WAR

+ + + + +

STORMING THE PLAYGROUND is an evening of fiery debate and meaningful discussion to mark the publication of Rules of Play: Game Design Fundamentals, a groundbreaking textbook for the emerging field of game design, authored by Katie Salen and Eric Zimmerman and published by MIT Press.

KATIE SALEN is the Director of Graduate Studies in the Digital Design department at Parsons School of Design and has created games for Microsoft, LEGO, and the city of Minneapolis. ERIC ZIMMERMAN has been working in the game industry for a decade and is the co-founder of gameLab (www.gmlb.com), a
game development company focused on experimental gaming. Katie and Eric have lectured, published, and taught for many years on game design and game culture.

The evening will put the two authors in dialogue with a series of interlocutors on a range of topics, including the relationship between game design and other design disciplines; the meaning and significance of computer and video games; the current state of the game industry; the fan cultures of digital games; and the future of gaming. Copies of Rules of Play: Game Design Fundamentals will be on sale to the public.

The evening will include gaming cinematics that Katie Salen recently curated for the 2003 NY Video Festival at Lincoln Center. Celebrated game designer Warren Spector will be presenting the first public showing of Deus Ex: Invisible War, the sequel to his multi-platform, award-winning game Deus Ex.

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CARL GOODMAN is the Curator of Digital Media and Director of New Media Projects at the American Museum of the Moving Image, where he oversees the Museum's use and study of computer-based media and technology.

FRANK LANTZ has been working in the game industry for more than 10 years and is the Director of Game Design at gameLab. He teaches classes in game design and interactive narrative at NYU’s Interactive Telecommunications Program.

JANE PINCKARD is the co-founder of GameGirlAdvance.com, a leading source of alternative game journalism. She has spoken and written extensively about topics like games and gender, experimental game design, and international cultures of gaming.

McKENZIE WARK is the author of the award-winning Virtual Geography (Indiana University Press) and several other books on media and culture. His new book A Hacker Manifesto will be published by Harvard University Press in 2004.

WARREN SPECTOR is a game industry veteran who currently runs Ion Storm’s Austin-based studio. He has led the development on award-winning games like Wing Commander, Ultima Underworld 1 and 2, System Shock, Thief, and Deus Ex.

+ + + + +

To order Rules of Play online, visit:
http://mitpress.mit.edu/rulesofplay

For more information about this event, please e-mail
cic@newschool.edu

To RSVP please visit
http://www2.parsons.edu/centernewdesign/events/register.htm

Posted by richard ting at October 08, 2003, 03:04 PM

Spy Academy

spy_academy.jpg

Check out Spy Academy from the BBC.

Posted by richard ting at October 08, 2003, 11:41 AM

 
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