January 07, 2004
Shocking Roulette Game

Feel The Fear! Fear isn't the only thing you'll feel when you play this exciting game of chance. It's truly electrifying! Select the number of players, put your finger in one of the four slots, and let it 'spin.' Lights and sounds start out fast and gradually slow down (just like a roulette wheel) to prolong the tension. When the sound stops, someone gets the shock of their life -- and everyone else gets a big laugh!
Carlos was right. Rise of pain indeed. Found via boingboing.
Posted by richard ting at January 07, 2004, 10:27 PM
November 19, 2003
The Go Game

The Go Game is an all-out urban adventure game, a technology-fueled, reality-based experience that encourages hard play and a keen eye for the weird, the beautiful, or the faintly out-of-the-ordinary. The "rule book" is reality, the "board" is San Francisco, and the "pieces" are the players -- you and your team.
Through clues downloaded to a wireless device and hints planted in unlikely places, you'll be guided through a city you only think you're familiar with. Clues can appear at any time, anywhere. Perhaps you didn't notice the woman on the bus reading a magazine upside-down. Or the note stuck to the side of the bathroom mirror of your favorite bar, or the electric scooter parked outside with your name on it. After a day of Go, you will.
Posted by richard ting at November 19, 2003, 07:29 PM
November 12, 2003
Motion Capture for NIKEGridiron

Motion Analysis Studios recently made motion capture history when they created a 50 foot by 50 foot volume to motion capture up to six athletes simultaneously for a Nike ad which premiered on Monday Night Football. You can view the ad by going to the Nike Gridiron website, and click on the "Watch TV ad" in the lower right corner.
Due to the extreme accuracy and flexibility of the Eagle Digital System, only 50 cameras were necessary to cover the large capture area. The data was viewed instantly by the director, thanks to the real-time capabilities of the system. No other motion capture system is capable of this type of performance and economy.
Jeff Swenty, Head of Production for Motion Analysis Studios said, "With this project we needed to build a capture volume bigger than anything previously attempted. The Eagle Digital System allowed us to set up the volume in a very short time and capture six people at once at a high frame rate (120 FPS)."
"The final volume ran exactly the same as a smaller, more standard one, it was just much, much larger," Swenty added. "It didn't require special calibration or a change in the way we do a shoot, and that is key. Keeping a shoot on track and getting the data needed in the most efficient manner possible is very important for a successful shoot."
Posted by richard ting at November 12, 2003, 11:13 AM
September 22, 2003
M E T A P E T
Creative Time Presents: M E T A P E T
In May, 2003, Creative Time is pleased to launch Metapet, an on-line virtual pet game by Natalie Bookchin. With Metapet, Bookchin explores the complex social and political issues surrounding genetic engineering and corporate behavior. Metapet is part of DNAid, Creative Time’s ongoing series of commissions addressing themes and issues related to genetics, and was produced in association with Hamaca.









