August 27, 2003
ACCESS Project
ACCESS is a public art installation that applies web, computer, sound and lighting technologies in which web users track individuals in public spaces with a unique robotic spotlight and acoustic beam system. The robotic spotlight automatically follows the tracked individuals while the acoustic beam projects audio that only they can hear. The tracked individuals do not know who is tracking them or why they are being tracked, nor are they aware of being the only persons among the public hearing the sound. The web users do not know that their actions trigger sound towards the target. In effect, both the tracker and the tracked are in a paradoxical communication loop. The ACCESS spotlight system travels from one undisclosed public space to another. The exact location of the public space is revealed only after ACCESS moves to its next location. The ACCESS website, which contains the webcam view and spotlight control, keeps an updated list of the locations visited as well as a video archive.
http://www.accessproject.net/concept.html
Posted by richard ting at August 27, 2003, 10:30 AM
Information Architecture Resources
Don't Make Me Think by Steven Krug
Web Site Usability Handbook by Mark Pearrow
Designing Web Usability by Jakob Nielson
The Inmates Are Running the Asylum by Alan Cooper
Information Anxiety 2 by Richard Saul Wurman
All three Tufte books
Books I don't own but have heard are interesting:
The Elements of User Experience by Jesse James Garrett
Information Architecture by Christina Wodtke
www.argus-acia.com
www.uiweb.com/other/chiweb.htm (two big IA list-serves.)
good online IA journal:
http://www.boxesandarrows.com
Posted by richard ting at August 27, 2003, 10:28 AM
The Web Rewires the Movement
http://www.thenation.com/doc.mhtml?i=20030804&s=boyd
Posted by richard ting at August 27, 2003, 10:25 AM
Jonah Bruckner Cohen - BumpList
BumpList in the New York Times:
http://www.nytimes.com/2003/07/31/technology/circuits/31diar.html
A Behavioral Experiment and United Faiths
By PAMELA LiCALZI O'CONNELL
Bumpy Ride
Among the thousands of e-mail based discussion groups, many are private and clublike, while others are public and raucous. But there's nothing else quite like BumpList (www.bumplist.net).
BumpList, a discussion forum with no defined topic, allows just six subscribers at a time. When a new person joins, a subscriber is bumped off to make room. To rejoin you must resubscribe, bumping someone else, and so on.
To stay on the list for any significant time requires numerous resubscriptions - the list calls itself "an e-mail community for the determined." So far, more than 1,700 people have joined at least once and there have been 1,300 resubscriptions. (I lasted just 10 hours and 25 minutes before my first bump.)
BumpList is a sort of art project as behavioral experiment. "I want to get people to think about the culture and process of these lists," said Jonah Brucker-Cohen, the site's creator and a researcher in the Human
Connectedness Group at Media Lab Europe, an institute in Dublin. For example, the structure of BumpList prevents cliques from forming, making it more "democratic" than most lists, he said.
But that structure also makes it difficult to keep a conversation going, and a dialogue is, after all, the point of a discussion list. "Theoretically, it is possible to have a serious, sustained conversation on BumpList," said Michael Paulukonis, a technology professional in Scranton, Pa., who is a BumpList member, by e-mail. "Practically speaking, I don't think it has happened - unless you consider the dialogue the
resubscribers have with the medium itself."
Mr. Paulukonis has resubscribed to BumpList 148 times since it started up in June. Indeed, the experience has been so frustrating that devotees of BumpList have started a separate Yahoo group to talk about it
(groups.yahoo.com/group/bumplistgroup) since the list itself "militates against discussion," as the group's home page puts it.
Posted by richard ting at August 27, 2003, 10:18 AM
CALL FOR WORKS/ENTRIES: New Media
CALL FOR WORKS/ENTRIES:
Deadline: September 19, 2003
We invite proposals from artists working in the full milieu of the digital medium and welcome a wide range of submissions from theoretical works to self-contained prototypes and playful games! We particularly encourage works that provoke critical discussion about what the fresh and distinctive qualities of new media are.
Projects from the following practices are encouraged:
· Social Network experiments (including shared online environments, cartography studies, data visualization interfaces, games and even your funky personal weblogs)
· Pervasive Computing studies (including networked installations, stand-alone smart objects- even things you can wear, and wireless street interventions)
· Sound (including self-contained sound toys and sculptures, performances and installations)
· Video (including video art, installation and interactive documentaries)
To apply, please submit:
1) Name and School Affiliation
2) Resume and artist statement
3) Documentation: up to 10 slides/color printouts or digital images of representative works
4) Optional Website and video documentation
5) Technical Requirements (Artists are encouraged to visit the Zenith Media Lounge (ZML) Website at http://medialounge.newmuseum.org to check the technical specifications of ZML prior submitting their proposals.)
Submissions should be sent to:
by mail: by e-mail:
Fresh/ Education and Media Programs fresh@newmuseum.org
NEW MUSEUM of Contemporary Art
583 Broadway
New York, NY 10012
For questions, feel free to e-mail us at fresh@newmuseum.org
Fresh New Media Projects
Thursday October 23, 6:30-8 p.m.
An evening profiling a selection of the best digital work produced by young artists from art and new media programs in New York. Selections will be made from the practices of Social Network experiments (including shared online environments, innovative weblogs, cartography studies, data visualization interfaces and games); Pervasive Computing (including networked installations, stand-alone smart objects, wearables, and wireless street interventions); Sound (including self-contained sound toys and installations) and Video (including video art, installation and interactive documentaries).
Following a presentation of each project, artists will talk informally about their work with the selection committee and the audience. Organized by Anne Barlow and Defne Ayas of the New Museum of Contemporary Art, in collaboration with Mark Tribe, Founder of Rhizome.org, and Michele Thursz, independent curator.
About the Digital Culture Evenings
The New Museum's Digital Culture Evenings aim to provide an array of opportunities for emerging artists to create and present works using the most innovative technologies available and to familiarize the general visitor with digital media. Digital Culture Evenings include artist presentations, performances and interactive events, as well as theory and research based discussions about broader issues in digital culture. Topics encompass a variety of subjects in addition to art including commerce, entertainment, and science.
About the Zenith Media Lounge
The New Museum's Zenith Media Lounge is New York City's only museum space dedicated to the exhibition and exploration of digital art, experimental video and sound works. Located on the New Museum Store level, programming in the Zenith Media Lounge is ongoing and is always free.
About the New Museum of Contemporary Art
The New Museum of Contemporary Art, founded in 1977 and located in the heart of Soho, is the premier destination for contemporary art in New York City. With an annual schedule of dynamic exhibitions, the Museum presents the most innovative and experimental work from around the world. Debate and discussion about contemporary culture are encouraged through a broad range of educational programs, publications, performances, and new media initiatives. The New Museum recently announced plans to build a new, 60,000 square foot facility at 235 Bowery. Visit www.newmuseum.org for more about the New Museum.
Posted by richard ting at August 27, 2003, 10:12 AM
Doors of Perception in Bangalore
Doors of Perception announces a "working party" in Bangalore, India, on 11 and 12 December, to celebrate its tenth birthday. DoorsEast 2003 is a cluster of events on the theme: "Local knowledge: design and innovation of tomorrow's services". The main event is a two-day international encounter - part conference, part open space workshop - on 11 and 12 December. It will address the question: "how do we design new services, enabled by ICT, that are based on local knowledge, and use local content?" DoorsEast features case studiesof location based information (GIS / GPS), WiFi networks, tools and methodologies for mapping local knowledge, and other new ways to design for mobility, geography, and access.
Doors' partners in the event are the Centre for Knowledge Societies (CKS) and the National Institute of Design, in India; and Interaction Design Institute Ivrea, and Nokia, in Europe. Presenters and participants include: grassroots innovators from India and South Asia; designers of future service scenarios from MediaLab, Interaction Design Institute Ivrea, and others; Jussi Angesleva, the winner of Open Doors in 2002; Webby Award winner Marcel van der Drift; Derrick de Kerckhove, McCluhan Program director; Darlie O Koshy, Director, National Institute of Design in India; Open Doors peoples' choice Live|Work, from London; Ezio Manzini, Milan Polytechnic University; philosopher Patricia de Maertelare; e-democracy expert Bert Mulder; future services designers from Nokia; Jogi Panghaal, DoorsEast; Aditya Dev Sood, Center for Knowledge Societies, Bangalore; Marco Susani, Motorola; and symposiarch John Thackara, Doors of Perception.
John Thackara commented: "The first major industry, textiles, owed a great deal to the transfer of knowledge from India. Our focus in design is now shifting its focus from things, to systems, and there are many new ways we can learn from South Asian thought".
http://www.doorseast.org/
http://www.doorsofperception.com/
Posted by richard ting at August 27, 2003, 10:09 AM
August 25, 2003
Eyebeam Artist-in-Residence Program
Eyebeam artist-in-residence program, open call, deadline September 15.
Artists in Residence Program - Open Call
Eyebeam is pleased to announce an open call for the Fall 2003 round
of its Artists in Residence (AIR) program. Participants in Eyebeam's
AIR program develop multidisciplinary work that ranges from moving
image, sound and physical computing works, to technical prototypes,
performances, workshops, and public interventions. Residents receive
24/7 studio access, an honorarium, access to cutting-edge tools,
expert technical support from Eyebeam staff, production help from
apprentices and the option to show work at Eyebeam.
The residencies will begin in early October 2003.
Applications Due
When: Monday September 15, 2003
Where :Eyebeam's Administrative Offices
45 Main Street, 12th Floor
Brooklyn, NY 11201
For an application, instructions, and further information on the
artists in residence program please visit
http://www.eyebeam.org/artists/index.html
Eyebeam is a not-for-profit new media arts organization established to
provide access, education, and support for students, artists, and the
general public in the field of art and technology.
Posted by richard ting at August 25, 2003, 05:47 PM
Harvestworks Artist in Residence Program
ABOUT OPPORTUNITY LISTINGS / SUBMIT AN OPPORTUNITY /
2004 ARTIST IN RESIDENCE PROGRAM
HARVESTWORKS
(New York NY)
Deadline: Monday, November 3, 2003 (Applications must be postmarked or
delivered in person by 6pm on Nov. 3, 2003. Late or incomplete
applications will not be considered.)
Overview: The Harvestworks Artist In Residence Program offers
commissions of up to $4000 to make a new work in our state of the art digital
media facility. Each artist receives a $700 fee with the balance of the
award posted in a "facilities account" which is used to manage and
produce the work. The artist works with a team comprised of a project
manager, engineer and programmer (if required). Work produced in the program
is premiered in the Harvestworks’ 5.1 Presentation Lab. Residents are
also included in Creative Contact, an Internet compilation of digital
artwork on the Harvestworks website.
New works may include the creation of a new video work with a surround
sound audio mix, audio recording and mastering of a surround sound
piece, the creation of a new web art work and the development of a live
interactive music/video/installation system using Max/MSP/Jitter. Up to 12
residencies will be selected (depending on project size and funding)
along with two alternates in the event any resident artist cannot
participate. Priority will be given to the creative use of the Harvestworks'
production facility and the innovative use of sound and/or picture.
Emerging artists and artists of color are encouraged to apply.
How to apply: Instructions on how to apply and application forms can be
found online @ http://www.harvestworks.org. Please contact Harvestworks
if you would like a hard copy sent to you in the mail. Application
seminars will be held in late September to assist artists in the
development of their projects. Check our website at http://www.harvestworks.org
for dates and times.
Questions: Questions can be directed to Hans Tammen at 212.431.1130
ext. 10 or by email at hanst@harvestworks.org.
Harvestworks Inc. is a non-profit arts center in Lower Manhattan.
Funding for our programs is provided by the NYSCA, the NEA, the NYC Dept. of
Cultural Affairs, the NYC Economic Development Corp., the Booth Ferris
Fdn, the Mary Flagler Cary Charitable Trust, the James E. Robison Fdn,
the Aaron Copland Fund, the Greenwall Fdn, the Andy Warhol Fdn for the
Visual Arts, the Jerome Foundation, Fdn for Contemporary Performance
Arts, the NY Community Trust, JPMorgan Chase Foundation, and mediathe
foundation. Additional support by Tekserve, Digidesign, Inc., NHT Pro,
Waves, Propellerhead, Ableton, MOTU, Universal Audio, Antares, and Aurora
Video Systems.
Application Date: 11/3/2003
Hans Tammen at 212.431.1130 x10
HARVESTWORKS DIGITAL MEDIA ARTS CENTER:
596 Broadway, Suite 602, NY, NY 10012/corner of Broadway & Houston
212-431-1130 (p), 212-431-7693(f)
http://www.harvestworks.org
Posted by richard ting at August 25, 2003, 05:45 PM
Bling Bling Contagious Media

http://www.drivenbyboredom.com/bling.htm
Posted by richard ting at August 25, 2003, 03:04 PM
Urban Mapping
A map of Manhattan that employs proprietary technology to represent multi-layered spatial data on a printed page. Depending on the angle you view the map, it displays streets, subways, or neighborhoods and landmarks.

http://urbanmapping.com/technology.html
Posted by richard ting at August 25, 2003, 01:36 PM
Usability Testing?
What is usability? How, when, and where can you improve it?
Why should you care? This overview answers these basic questions.
http://www.useit.com/alertbox/20030825.html
Posted by richard ting at August 25, 2003, 12:50 PM
August 24, 2003
Space Invaders Project
French Anonymous street artist Space Invader makes mosaics from the eponymous video game, which he puts up in public spaces of his victim city. His Invasions are part of a global project. Each attack is complemented by a map of the city showing all the target sites.









