Archive for June, 2008

Citysense

Developed by Sense Networks, Citysense is an innovative mobile application for local nightlife discovery and social navigation, answering the question, “Where is everybody?” Citysense shows the overall activity level of the city, top activity hotspots, and places with unexpectedly high activity, all in real-time. Then it links to Yelp and Google to show what venues are operating at those locations. Citysense is a free demonstration of the Macrosense platform.

Currently, local discovery depends on proactive searching for relevant locations. Users are challenged to input specific location data into mobile interfaces with small screens. Citysense eliminates the need to search. Instead, it evolves searching to sensing. Citysense passively “senses” the most popular places based on actual real-time activity and displays a live heat map. The application intelligently leverages the inherent wisdom of crowds without any change in existing user behavior, in order to navigate people to the hottest spots in a city. And it’s not dependent on having a critical mass of users on the system. Citysense is an application that learns. The application learns about where each user likes to spend time – and it processes the movements of other users with similar patterns. In its next release, Citysense will not only answer “where is everyone right now” but “where is everyone like me right now.” Four friends at dinner discussing where to go next will see four different live maps of hotspots and unexpected activity. Even if they’re having dinner in a city they’ve never visited before.

Sense Networks has built a unique back-end infrastructure that processes years of data encompassing billions of points of positioning data. Created on the Macrosense platform, Citysense leverages this historical data analysis to normalize live location data originating from tens of thousands of devices and users moving throughout a given city.

Check out Citysense.

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Fiber Cloud – MIT Mobile Experience Lab


The Cloud - from mitmobileexperiencelab on Vimeo.

An organic sculptural landmark that responds to human interaction and expresses context awareness using hundreds of sensors and over 15,000 individually addressable optical fibers. Constructed of carbon glass, rising over four meters high, and containing more than 65 kilometers of fiber optics, the Cloud encourages visitors to touch and interact with information in new ways, manifesting emotions and behavior through sound and a dichotomy of luminescence and darkness. Located in downtown Florence outside the Fortezza da Basso. the Cloud is part of the “Redesigning Fashion Trade Shows” project that Pitti Immagine launched with MIT Mobile Experience Lab in January 2007. It is a long-term project to creatively re-think the trade show concept and propose innovative technologies, perspectives and sensory experiences for fashion trade shows. In June of 2008, the Fiber Cloud will officially debut at the 74th Pitti Uomo Trade Show.

Check out the MIT Mobile Experience Lab.

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TidalTV | Beta

[via TrendCentral]
TidalTV is the latest entry to the online TV category, TidalTV offers desk jockeys and couch potatoes alike quality on-demand programming in a user-friendly viewing experience that accurately mimics real television. The antidote to viral video overload, TidalTV offers both branded entertainment and news from the likes of Vogue, Ford Models, Dow Jones and Sports Illustrated and regular TV shows from channels such as CBS, National Geographic, NBC News, and Food Network. Next time you forget to DVR Swingtown, know you can always find it here.

Check it out.

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The iPhone’s AOL Radio: Bad News For Sirius-XM, Good News For The Music Biz

[as reported from the Silicon Alley Insider]
One of Apple’s favorite apps for its upcoming iPhone apps platform: Time Warner’s (TWX) AOL Radio app, which lets iPhone owners listen to some 200 stations, including CBS radio and 25 other genres, for free. Stations will stream over the iPhone’s mobile Internet connection, and will be supported by in-stream audio ads, and potentially graphic ads, Bits’ Saul Hansell reports.

We haven’t had a chance to play with this software yet, but we’re excited about it. The music business should be, too: For years, both labels like Warner Music Group (WMG) and services like Napster (NAPS) have been hoping for a practical way to get consumers to experience music delivered over the air, directly to their phones. With the exception of novelty ringtones, it hasn’t happened (at least not in the U.S.). A working radio app — one that works pretty consistently, doesn’t chew up your battery life, etc — on a phone that’s about to become mainstream would be a huge first step.

On the flip side, it’s more bad news for Sirius (SIRI) and XM (XMSR), which are steadily losing relevance while the FCC sits on their merger deal. If we’re going to listen to music we’re not programming ourselves, it might as well be free and on a gadget we already own. Expect satellite radio growth to continue to slow as more services like this come out.

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Going Fast on the Mobile Web, deck on Slideshare by Jason Grigsby

Going Fast on the Mobile Web, is a deck on Slideshare by Jason Grigsby, and has the rough structure of: (1) mobile is huge, (2) iPhone is worth developing for, (3) here’s why other platforms’ mobile experience sucks, and (4) what you can do to fix it. The two slides that really stood out were on points 1 and 2.

The size of mobile (3.3B handsets, one for every two people on the planet) is staggering, and well known (see Communities Dominate Blogs for description of other media’s relative penetration). What made Grigsby’s slide so good was the graph he used to illustrate it.

Read the full post on O’Reilly Radar.

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